SCOT
OF WAR
Concept
Document for a 2D platforming game I'm working on
You play an angry Scot, on a bloody quest to regain his position as the hairiest
known man on earth
Written
together with fellow student Brian van Bruggen, who can be found here:
http://www.twoschizos.com/
The cover pixelart and monochrome illustrations were done by me
FEAR OF THE DARK
Original concept and rules for an audio game I worked on.
The game is about escaping from unknown surroundings by your hearing.
[DOWNLOAD]
HAMSTER RUN
Original concept summary for a short game, based on a recent even at the time.
Meant to be a downloadable game for Xbox Live Arcade.
You play a hamster, and you run around a cinema looking for popcorn.
[DOWNLOAD]
JIAN
Rulebook for the boardgame I had to make as part of the HKU admission.
We had to make a boardgame to be played in the train, thus I came up with a
simple game on a foldable game board. The game's name is a Chinese word for
a sword, and other terms in the game are Chinese words for other weapons.
[DOWNLOAD]
MEMORY SHUFFLE
Concept for an iPhone game, done for school.
I made a spin-off of the classic game Memory, and
incorporated the concept of sliding cards with your fingers
[DOWNLOAD]
CRESCENT
Various documents for a concept made for school.
I made a concept for a massively multiplayer online game for the Nintendo DS,
based more on the gameplay of action-rpgs like Castlevania, than traditional stat-based MMORPGS.
The game also incorporates stylus actions for special attacks.
[CONCEPT SUMMARY]
[EXECUTIVE SUMMARY]
[RESOURCE LIST & CORE GAME LOOP]